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Fallout 4 immersive weapons
Fallout 4 immersive weapons











Secondly, every weapon's recoil has now been re-designed. Next time you fire a weapon and the recoil kicks up, you'll have to manually recover your aim. So firstly, I've completely removed this spoon-feeding mechanic from the game. You may have not noticed this, but if you fire your weapon (especially automatics) in the vanilla game, right after every shot there's a 'recoil recovery' mechanic that basically brings your weapon back to where you were initially aiming. Your overall experience will completely change and in my opinion you should really give it a shot even if you don't think this will be your cup of tea. Moving through interiors will feel correct and suspenseful while combat will be much more tactical as a consequence of the realistic pace and weapon handling. If you're a realism/immersion freak like myself when playing games then you'll feel right at home.

fallout 4 immersive weapons

This mod overhauls mechanics such as movement (player, NPCs, creatures) and weapons (recoil) to shift your gameplay more towards what would actually make sense from a logical standpoint. Immersive Fallout is a mod for Fallout 4, created by Zana Daniel.













Fallout 4 immersive weapons